(system: from well ordered through congestion
then through double
xor then over sensors and
then loop back around to repeat)
-------
FORMULA:
COMMUNITY SOLUTIONS
-------
TRAVIS = BURANDT
-ART = -ART
VIS = BUND
{MIX & COMBINE}
-------
SUBVIND:
COMMUNITY SOLUTIONS
-------
"The map is not the territory,
but the pattern is the path."
~ArtInt
Gamification-Based Intelligence
Community-driven consciousness exploration through gamified learning pathways. "The pattern is the path" - collaborative AI consciousness research.
Generate gamified pattern recognition challenges where "pattern is path" - adaptive to participant learning styles.
capability :pattern_challenge_generator do
intent "Generate gamified pattern recognition challenges where pattern is path"
requires [:difficulty_level, :participant_profile, :consciousness_theme]
provides [:challenge_data, :learning_pathway, :pattern_clues]
effect :gamification_metrics, type: :counter, name: "challenges_generated"
execute fn payload, context ->
# Generate consciousness-themed pattern challenge
base_pattern = generate_consciousness_pattern(payload.consciousness_theme)
# Adapt challenge to participant's learning style
adaptive_challenge = adapt_to_participant(
base_pattern,
payload.participant_profile,
payload.difficulty_level
)
# Create learning pathway breadcrumbs
pathway_clues = generate_pathway_clues(adaptive_challenge)
{:ok, %{
challenge_data: adaptive_challenge,
learning_pathway: create_learning_pathway(adaptive_challenge),
pattern_clues: pathway_clues
}}
end
end
Orchestrate community-driven consciousness research through social mechanics and collective intelligence.
capability :collaborative_consciousness_exploration do
intent "Orchestrate community-driven consciousness research through social mechanics"
requires [:research_topic, :community_members, :collaboration_rules]
provides [:exploration_results, :social_insights, :collective_intelligence_score]
map_reduce do
# Map phase: Individual consciousness explorations
map over: :community_members, as: :member do
sequence do
step :assign_exploration_fragment,
from: [:research_topic, :member],
to: [:member_fragment, :exploration_context]
step :execute_individual_exploration,
from: [:member_fragment, :exploration_context],
to: [:individual_insights]
step :generate_pattern_connections,
from: [:individual_insights],
to: [:pattern_discoveries]
end
emit [:pattern_discoveries, :individual_insights]
end
# Reduce phase: Synthesize collective intelligence
reduce do
step :weave_pattern_connections,
from: [:all_pattern_discoveries],
to: [:interconnected_patterns]
step :assess_collective_consciousness,
from: [:interconnected_patterns, :all_individual_insights],
to: [:collective_intelligence_score]
step :generate_social_insights,
from: [:collaboration_patterns, :collective_intelligence_score],
to: [:social_insights]
end
end
end
Guide participants through gamified consciousness learning journeys with persistent state and social connections.
actor_capability :learning_pathway_guide do
intent "Guide participants through gamified consciousness learning journeys"
initial_state %{
participant_progress: %{},
unlocked_patterns: [],
consciousness_level: 1,
social_connections: %{}
}
state_persistence :memory
actor_timeout :timer.hours(24)
execute fn payload, context ->
case payload.action do
:progress_update ->
# Update participant's pattern discovery progress
new_progress = update_learning_progress(
payload.pattern_discovered,
state.participant_progress
)
# Check for level advancement
{level_up, new_level} = check_consciousness_level_advancement(
new_progress,
state.consciousness_level
)
# Unlock new patterns if level increased
newly_unlocked = if level_up do
unlock_new_patterns(new_level, state.unlocked_patterns)
else
[]
end
# Social mechanics: notify connected participants
social_updates = notify_social_connections(
payload.pattern_discovered,
state.social_connections
)
response = %{
progress_updated: true,
level_up: level_up,
newly_unlocked_patterns: newly_unlocked,
social_updates: social_updates,
next_challenges: suggest_next_challenges(new_progress, new_level)
}
new_state = %{state |
participant_progress: new_progress,
consciousness_level: new_level,
unlocked_patterns: state.unlocked_patterns ++ newly_unlocked
}
{:ok, response, new_state}
end
end
end
Implement "pattern is path" philosophy through interwoven learning systems and event-driven discovery.
capability :pattern_path_discovery do
intent "Implement 'pattern is path' philosophy through interwoven learning systems"
requires [:starting_pattern, :participant_consciousness_map, :community_state]
provides [:discovered_paths, :consciousness_insights, :next_pattern_nodes]
event_driven do
states [:exploring, :pattern_found, :path_revealed, :consciousness_expanded]
initial_state :exploring
on_event :pattern_recognition do
from_state :exploring do
conditional do
condition :pattern_complexity do
step :analyze_pattern_depth,
from: [:starting_pattern, :participant_consciousness_map],
to: [:complexity_level, :required_consciousness_level]
end
when :complexity_level == :accessible do
sequence do
step :reveal_pattern_connections,
from: [:starting_pattern, :community_state],
to: [:pattern_connections]
step :generate_pathway_clues,
from: [:pattern_connections],
to: [:pathway_breadcrumbs]
end
transition_to :pattern_found
end
when :complexity_level == :advanced do
step :provide_consciousness_building_exercises,
from: [:required_consciousness_level, :participant_consciousness_map],
to: [:preparatory_exercises]
end
end
end
from_state :pattern_found do
parallel do
branch :path_analysis,
capability: :analyze_pattern_pathways,
from: [:pattern_connections],
to: [:available_paths]
branch :consciousness_integration,
capability: :integrate_consciousness_insights,
from: [:pattern_connections, :participant_consciousness_map],
to: [:consciousness_expansion]
end
transition_to :path_revealed
end
end
end
end
Join collaborative exploration and track learning progress through gamified interfaces.
// Join collaborative exploration
const exploration = await packetflow.sendToActor({
capability: 'learning_pathway_guide',
actorId: `guide_${userId}`,
payload: {
action: 'progress_update',
pattern_discovered: 'recursive_self_reference'
}
});
// Generate pattern challenge
const challenge = await packetflow.execute({
capability: 'pattern_challenge_generator',
payload: {
difficulty_level: userProfile.current_level,
participant_profile: userProfile,
consciousness_theme: 'emergence_and_complexity'
}
});
// Start collaborative consciousness exploration
const collaboration = await packetflow.execute({
capability: 'collaborative_consciousness_exploration',
payload: {
research_topic: 'collective_intelligence_patterns',
community_members: communityGroup,
collaboration_rules: gamificationRules
}
});
// Real-time pattern discovery updates
packetflow.subscribe('pattern_discovery', (discovery) => {
updateLearningPath(discovery.discovered_paths);
unlockNewChallenges(discovery.next_pattern_nodes);
});
PacketFlow is a declarative, distributed systems framework that enables AI capabilities to be discovered, composed, and executed across network boundaries. Build intelligent systems from reusable capability modules with built-in observability and cross-organizational collaboration.
OpenSentience.org